Submachine 10 and beyond Theories and Suggestions

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Sublevel 114
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Re: Submachine 10 Theories and Suggestions

Post by Sublevel 114 »

great mystery...

btw,do you want to see kinematic cutscenes in Sub10?
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- ak -
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Re: Submachine 10 Theories and Suggestions

Post by - ak - »

Sublevel 104 wrote:great mystery...

btw,do you want to see kinematic cutscenes in Sub10?
Unless they're in service of both gameplay and story, NO.

I would rather leave them as both intro and outro.

EDIT: the best example of cutscenes in-game that Mateusz already did is... Covert Front series :P it wouldn't works well in Submachine because it is a different beast altogether.
Last edited by - ak - on 10 Nov 2015 18:14, edited 1 time in total.
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Vortex
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Re: Submachine 10 Theories and Suggestions

Post by Vortex »

I agree with ak.
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ENIHCAMBUS
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Re: Submachine 10 Theories and Suggestions

Post by ENIHCAMBUS »

Also because it would kind of spoil the identity of the player, which is totally irrevelant.
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Re: Submachine 10 Theories and Suggestions

Post by - ak - »

ENIHCAMBUS wrote:Also because it would kind of spoil the identity of the player, which is totally irrevelant.
Or is it?

I still would like to know how us, the Player, are part of Submachine series to begin with even???
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Re: Submachine 10 Theories and Suggestions

Post by Vortex »

There are two possibilities: either the player is a generic player, meant to represent us, or he/she is someone important who plays a part on how the story developed. In all the games we have seen few signs of the second possibility, but it's what I would prefer.
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Re: Submachine 10 Theories and Suggestions

Post by ENIHCAMBUS »

Well, I meant player's appearance in first place, I'm not sure, we'll figure it out in Sub10 surely.
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Re: Submachine 10 Theories and Suggestions

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if Mati doesn't show us true identity of Submachine and Player in Sub10, I would...
I would...

pffffffffff
relax bunny, relax...
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ENIHCAMBUS
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Re: Submachine 10 Theories and Suggestions

Post by ENIHCAMBUS »

Mateusz said true identity of Submachine was going to be shown in future spin-offs.
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Re: Submachine 10 Theories and Suggestions

Post by Sublevel 114 »

wat
that's lame

what IS Submachine. That's question that should be answered in last game of series.
different Submachine elements, its nature and locations such as farm and popcorn factory - that's for spin-offs
Last edited by Sublevel 114 on 10 Nov 2015 22:59, edited 1 time in total.
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