Daymare Town 3
- MateuszSkutnik
- The Architect
- Posts: 806
- Joined: 20 Nov 2012 18:03
- Sublevel 114
- layer restorer
- Posts: 16587
- Joined: 11 Dec 2012 20:23
Re: Daymare Town 3
still there:
Edit: In 1920x1080 screen too.
Edit: In 1920x1080 screen too.
- ENIHCAMBUS
- karma portal traveller
- Posts: 8653
- Joined: 04 Feb 2013 22:17
- Location: Pastel Lands.
Re: Daymare Town 3
What if the balloon accident at the beginning wasn't an accident at all, and was caused by something or someone?
ENIHCAMBUS: State of the Art Scanning!
- Sublevel 114
- layer restorer
- Posts: 16587
- Joined: 11 Dec 2012 20:23
Re: Daymare Town 3
I thought so
- MateuszSkutnik
- The Architect
- Posts: 806
- Joined: 20 Nov 2012 18:03
Re: Daymare Town 3
Sublevel 104 wrote:still there:
Edit: In 1920x1080 screen too.
fix'd.
- mentalEngineer
- subnet technician
- Posts: 290
- Joined: 03 Jan 2015 14:04
- Location: Pixelmachine
Re: Daymare Town 3
Well the one thing that's bugged me about that balloon is that it seems to have come from outside the town, if you look at the way it fell as momentum would have pushed it in the opposite direction it came from.ENIHCAMBUS wrote:What if the balloon accident at the beginning wasn't an accident at all, and was caused by something or someone?
Through every problem, raw persistence will prevail.
- Sublevel 114
- layer restorer
- Posts: 16587
- Joined: 11 Dec 2012 20:23
Re: Daymare Town 3
let's check what Daymare Town hides...
(Finally, I will be able to find out where all these unused items can be used, if they do...)
(Finally, I will be able to find out where all these unused items can be used, if they do...)
- Sublevel 114
- layer restorer
- Posts: 16587
- Joined: 11 Dec 2012 20:23
Re: Daymare Town 3
People here try to complete DMT3 fifth day already. They play it at job, and at home, and didn't use any hint...
What a willpower they have! :')
What a willpower they have! :')
Re: Daymare Town 3
My first comment on the daymare board. Yay.
Re: Daymare Town 3
Waiting for DMT5